0      0

P02 - Engagement Ninja

‐ Jul 1, 2021 7:00am

In today’s world, gaming is everywhere and is one of the most powerful tools to engage your community. Now gaming is playing an important role in engaging conference attendees, especially virtual attendees. In response, Digitell has now added a gamification engagement module to their OPUS DX platform allowing for Badges and Leaderboards. One of Digitell’s clients was the first to try the new module and the response was phenomenal. The response from the client was, “I have to say, the Achievement Badges and Leaderboard feature that Digitell developed far exceeded my goals and expectations. It’s awesome!”

You must be logged in and own this session in order to post comments.